Even the racing modes.gameplay-wise, they're very derivative, but the large, creatively designed stages allow for multiple routes that take skill to navigate. The combat levels, for example, have a bit of first-person-shooter-deathmatch personality to them-totally unexpected for a game of this type. The minigames here aren't all direct rip-offs of what you've seen elsewhere (like say, Crash Team Racing to Mario Kart). But unlike most of the kart or party games on the market. It's inevitable: have mascot, will branch it out to other genres (just take a look at Mario, Sonic and, well, just about every other popular character in our industry).
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